![]() This used to mean something back when the Maxim was king because we didnt have to fear MG42s as much as we do now. ![]() The Soviet Advantage: We can build Scripts out of our HQ so we can have our T1 inf out faster but ever so slightly. Since we have been nerfed to sillyness the Germans dont need to fear our advance and can therfore control the map early which was our only saving grace. MG42 is the current flavor, Pgren before that. And we need doctrines to pretty much compete against the newest latest greatest spam this week. We have 50% more squad size but our DPS is 50% less and our armor is 50% less sooooo the same unit performs the same or worse. Really disappointed in this games multiplayer and also the sh***y servers.Įxcept Germans dont fear our tanks. I hope for future expansions i hope they bring in better stuff and improve the current factions. Oh and what the hell happened to base defenses like bunkers and stuff that was one of the main things i loved about the game was creating defenses now its just stupid because it takes so much cap to just protect one sector. The developers need to figure out how to balance this game because its really unfair multiplayer wise but the single player is awesome. The first coh had some good variety but somehow got balanced out. The anti-tank system really sucks especially when germans get panzerchrecks and russians get anti tank rifles which actually really dont scratch the tanks and the russian tanks no matter which type and abundance always get blown up as soon as firefight happens. No matter how fancy you make units sound they actually suck. AI suck especially when the reality of accuracy of units hits 6 units with a bolt action rifles all seem to miss 4 of a german squad. Why is this game so frustrating when playing multiplayer.
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